Tag: PC

This is a list of all posts, games and tutorials tagged with the tag "PC".

PogoGirl Devlog #3: Shiny Shiny Gems

| #PogoGirl #PC #Devlog

Collectibles are as much a part of platformers as actual platforms. Whether it’s Sonic’s rings, Mario’s coins or Banjo’s notes, it seems like platformer worlds don’t have littering laws because these things are everywhere. And that’s good, because it’s really fun to collect them and sometimes they even help you out. Extra life, anyone? So of course Go! Go! PogoGirl will also have collectibles. After some thinking I settled on gems, because…I dunno, they look pretty and sparkly and coins are pretty overdone.

PogoGirl Devlog #2: Bouncing Science

| #PogoGirl #PC #Devlog

When you have a player character that should always bounce, a couple of obvious questions present themselves: How should they bounce? How high should they bounce? How quickly should they bounce? Questions like that form the basis of the entire gameplay concept, so it’s very important to tackle them as early as possible…even if you’ll often end up tackling them a few more times before the game ships. Here are the answers I’ve worked out for now.

PogoGirl Devlog #1: Introducing PogoGirl!

| #PogoGirl #PC #Devlog

Welcome to the first post of my new Go! Go! PogoGirl devlog! Here I’ll post long-form updates on the development of Go! Go! PogoGirl, sharing my experiences, crying about the bugs I encounter, and more. Developing a game is a journey, and it’s more fun when you can drag people along with you. Stay away from the radio though; I pick the music. Okay, so let’s start off by explaining what Go!

I'm Making a Pogo Platformer!

| #PC #Platformer

If you’ve been following my Twitter or Patreon, you might have noticed that I’m working on a new indie game! And if you haven’t followed either, then: Hey, I’m working on a new indie game.